Share
Terraria Wiki
Filter
Explore
Search
Terraria Wiki
More
About Terraria Wiki
Copyright © 2020 TerrariaWiki.org and TerrariaWiki.org. All Rights Reserved.

All content on this website ("the Site") is the property of TerrariaWiki.org. The collection and assembly of content on this Site are the exclusive property of TerrariaWiki.org and are protected by copyright and other intellectual property laws. This site is not affiliated with Terraria, Re-Logic, the game developer, or the game publisher. All game content and materials are trademarks and copyrights of their respective owners and licensors. We do not assert any claim of copyright for Terraria. We are a fan site. This site is for entertainment purposes only. Use at your own risk. We assume no responsibility or liability for any errors or omissions in the content of this site.

Filters
Clear
Was this site helpful to you? We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order).
Was this site helpful to you? We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order).

Armor

Welcome to our Terraria Armor guide. Click on each armor set to learn more about it, including how to obtain it and its bonuses and effects.

https://terrariawiki.org/i/q/terrariawiki__armor?k=&n=&g=&i=&c=&b=&_n=200
Set Bonus
Set Bonus (Category)
Effect
Effect (Category)
Tiki armor +1 maximum minion capacity (+4 total) +3 maximum minion capacity
+30% minion damage
Mining armor +30% mining speed
Dark Artist armor Increases max number of sentries (+3 total)
Greatly improves Flameburst effectiveness
+2 max sentries
+60% increased minion damage
+25% increased magic damage
+25% increased magic critical strike probability
Shinobi Infiltrator armor Increases max number of sentries (+3 total)
Greatly improves Lightning Aura effectiveness
+2 max sentries
+60% increased minion damage
+20% increased melee damage
+20% increased melee attack speed
+20% increased melee critical strike probability
+20% increased movement speed
Red Riding armor Increases max number of sentries (+3 total)
Greatly improves Explosive Traps effectiveness
+2 max sentries
+60% increased minion damage
+25% increased ranged damage
+10% increased ranged critical strike probability
+20% increased movement speed
Valhalla Knight armor Increases max number of sentries (+3 total)
Greatly improves Ballista effectiveness
+2 max sentries
+60% increased minion damage
+20% increased melee critical strike probability
+30% increased movement speed
Massively increased life regeneration
Apprentice armor Increases max number of sentries (+2 total)
Flameburst field of view and range are dramatically increased
+1 max sentries
-10% Mana usage
+30% increased minion damage
+10% increased magic damage
+20% increased movement speed
Squire armor Increases max number of sentries (+2 total)
Ballista pierces more targets and panics when you take damage
+1 max sentries
+30% increased minion damage
+15% increased melee damage
+20% increased melee critical strike probability
+20% increased movement speed
Increased life regeneration
Huntress armor Increases max number of sentries (+2 total)
Explosive Traps recharge and oil enemies
Set oiled enemies on fire for extra damage
+1 max sentries
+30% increased minion damage
+20% increased ranged damage
+10% increased ranged critical strike probability
+20% increased movement speed
Monk armor Increases max number of sentries (+2 total)
Lightning Aura can now crit and strikes faster
+1 max sentries
+30% increased minion damage
+20% increased melee damage
+20% increased melee attack speed
+10% increased melee critical strike probability
+20% increased movement speed
Gold armor +3 defense
Iron armor +2 defense
Necro armor 20% probability of not consuming ammo +15% ranged damage
Ninja armor 33% probability of not consuming thrown item 15% increased throwing velocity
15% increased throwing damage
10% increased throwing critical strike probability
Spectral armor -23% Mana usage (-33% total) +150 maximum Mana
+30% magic damage
-10% Mana usage
+10% movement speed
+25% magical critical strike
Dragon armor +23% melee attack speed (+40% total)
+23% movement speed (+35% total)
+20% melee damage
+17% melee attack speed
+25% critical strike probability
+12% movement speed
Titan armor 28% probability of not consuming ammo (48% total) +30% ranged damage
20% probability of not consuming ammo
+10% movement speed
+20% ranged critical strike probability
Gladiator armor
Rain armor
Eskimo armor
Ancient Shadow armor +15% movement speed +21% melee attack speed
Ancient Cobalt armor -16% mana costs +80 Mana
+12% magic critical strike probability
Beetle armor Increases melee damage and speed in increments of 10%, up to 30%
Starts at 15% damage mitigation and goes up to 45%
+6% melee damage
+6% movement and melee speed
Enemies are more likely to attack you
Scale mail:+8% melee damage and critical strike probability, +6% movement and melee speed
Shell: 5% increased melee damage and critical strike probability
Bee armor +10% minion damage (+23% total) +2 maximum minion capacity
+13% minion damage
Jungle armor -16% mana costs +80 Mana
+12% magic critical strike probability
Spider armor +12% minion damage (+30% total) +3 maximum minion capacity
+18% minion damage
Cobalt armor Hat: -14% mana costs
Helmet: +15% melee speed (+27% total)
Mask: 20% probability of not consuming ammo
+3% critical strike probability, +10% movement speed
Cobalt Hat: +40 mana, +9% magic critical strike probability
Cobalt Helmet: +7% movement speed, +12% melee speed
Cobalt Mask: +10% ranged damage, +6% ranged critical strike probability
Molten armor +17% melee damage
Mythril armor
+5% damage
+3% critical strike probability
Mythril Hood: +60 mana, +15% magic damage
Mythril Helmet: +5% melee critical strike probability, +10% melee damage
Mythril Hat: +12% ranged damage, +7% ranged critical strike probability
Nebula armor Hurting enemies has a probability to spawn buff boosters. You can pick boosters up to get stacking buffs. +26% magic damage
+16% magic critical strike probability
+10% movement speed
Increases maximum mana by 60 and reduces mana usage by 15%
Solar Flare armor Solar shields generate over time protecting you, consume the shield power to dash, damaging enemies +22% melee damage
+17% melee critical hit probability
+15% movement and melee speed
Enemies are more likely to target you
Stardust armor Summons a Stardust Guardian that follows the player around. Double tap ▼ Down to direct your guardian to a location. +66% minion damage
+5 maximum minion capacity
Vortex armor Double tap ▼ Down to toggle stealth, which increases ranged ability and reduces probability for enemy to target you; however, this slows movement +36% ranged damage
+27% ranged critical strike probability
+10% movement speed
25% probability of not consuming ammo
Meteor armor Space gun costs 0 mana +21% magic damage
Frost armor Melee and ranged attacks cause Frostburn +16% melee and ranged damage
+11% melee and ranged critical strike probability
+8% movement speed
+7% melee speed
Forbidden armor Double tap down to call an Ancient Storm to the cursor location +15% magic and minion damage
Increases maximum mana by 80
+2 maximum minion capacity
Adamantite armor Headgear: -19% mana cost
Helmet: +18% melee and movement speed
Mask: 25% probability of not consuming ammo
+6% damage
+4% critical strike probability
+5% movement speed
Adamantite Headgear: +80 mana, +11% magic damage and critical strike probability
Adamantite Helmet: +7% melee critical strike probability, +14% melee damage
Adamantite Mask: +14% ranged damage, +8% ranged critical strike probability
Chlorophyte armor Causes a leaf crystal to appear permanently over the player's head, attacking enemies for 40 base damage 5% increased damage
15% increased critical strike probability
5% increased movement speed
Chlorophyte Headgear: Increases maximum mana by 80, reduces mana usage by 17%, 16% increased magic damage
Chlorophyte Mask: 16% increased melee damage, 6% increased melee critical strike probability
Chlorophyte Helmet: 16% increased ranged damage, 20% probability of not consuming ammo
Turtle armor
+14% melee damage
+12% melee critical strike probability
Enemies are more likely to attack you
Melee attacking enemies receive damage inflicted equal to their damage value before your defense reduction
Hallowed armor 25% probability of not consuming ammo +7% damage
+7% critical strike probability
+8% movement speed
Hallowed Headgear: Increases maximum mana by 100, 12% increased magic damage and critical strike probability
Hallowed Mask: 10% increased melee damage and critical strike probability, 10% increased melee haste
Hallowed Helmet: 15% increased ranged damage, 8% increased ranged critical strike probability
Orichalcum armor Flower petals fall on your target for extra damage +6% critical strike probability
+11% movement speed
Orichalcum Headgear: +18% magic critical strike probability, +80 mana
Orichalcum Helmet: +15% ranged critical strike probability, +8% movement speed
Orichalcum Mask: +7% melee damage, +7% movement and melee speed
Palladium armor Gives Rapid Healing buff for 5 seconds an enemy is hit +5% damage
+3% critical strike probability
Palladium Headgear: +7% magic damage and critical strike probability, +60 mana
Palladium Helmet: +9% ranged damage, +9% ranged critical strike probability
Palladium Mask: +8% melee damage, +12% melee speed
Shroomite armor Enemies are less likely to attack you
Damage and knockback of ranged weapons increased up to 45% while in stealth
+25% Ranged Critical Strike probability
+12% Increased Movement Speed
+20% probability of not consuming ammo
Shroomite Headgear: 15% Increased Arrow Damage
Shroomite Mask: +15% Increased Bullet Damage
Shroomite Helmet: +15% Increased Rocket Damage
Spectre armor Hood: 20% of magic damage done to enemies heals you or a nearby ally, with the lowest health
Mask: Magic damage done to enemies spawns homing orbs that attack for 1/3 of weapon strength
15% increased magic damage
7% increased magic critical strike probability
8% increased movement speed
Translucent visual effect
Spectre Hood: 40% decreased magic damage
Spectre Mask: Increases maximum mana by 60 and reduces mana usage by 13%, 5% increased magic damage and critical strike probability
Titanium armor Gives Shadow Dodge buff for 30 seconds when an enemy is hit, or until you take damage. +7% damage
+6% critical strike probability
+6% movement speed
Titanium Headgear: +16% magic damage, +7% magic critical strike probability, +100 mana
Titanium Mask: +8% melee damage, +8% melee critical strike probability
Titanium Helmet: +16% ranged damage, +7% ranged critical strike probability
Copper armor +2 defense
Tin armor +2 defense
Crimson armor Greatly increased life regeneration +6% damage
Shadow armor +15% movement speed +21% melee attack speed
Obsidian armor
Boreal Wood armor +1 defense
Cactus armor +1 defense
Ebonwood armor +1 defense
Lead armor +3 defense
Palm Wood armor +1 defense
Pearlwood armor +1 defense
Pumpkin armor +10% damage
Rich Mahogany armor +1 defense
Shadewood armor +1 defense
Silver armor +3 defense
Fossil armor 50% probability of not consuming thrown item 20% increased throwing velocity
20% increased throwing damage
15% increased throwing critical strike probability
Tungsten armor +3 defense
Wood armor +1 defense
Spooky armor +25% minion damage (+58% total) +3 maximum minion capacity
+33% minion damage
Pink Eskimo armor
Platinum armor +4 defense
Angler armor
Quest rewards from Angler
Was this site helpful to you? We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order).
Was this site helpful to you? We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order).