Welcome to our Terraria Armor guide. Click on each armor set to learn more about it, including how to obtain it and its bonuses and effects.
Necro armor | 20% probability of not consuming ammo | +15% ranged damage | ||
Titan armor | 28% probability of not consuming ammo (48% total) | +30% ranged damage <br> 20% probability of not consuming ammo <br> +10% movement speed <br> +20% ranged critical strike probability | ||
Cobalt armor | Hat: -14% mana costs <br> Helmet: +15% melee speed (+27% total) <br> Mask: 20% probability of not consuming ammo | +3% critical strike probability, +10% movement speed <br> Cobalt Hat: +40 mana, +9% magic critical strike probability <br> Cobalt Helmet: +7% movement speed, +12% melee speed <br> Cobalt Mask: +10% ranged damage, +6% ranged critical strike probability | ||
Adamantite armor | Headgear: -19% mana cost <br> Helmet: +18% melee and movement speed <br> Mask: 25% probability of not consuming ammo | +6% damage <br> +4% critical strike probability <br> +5% movement speed <br> Adamantite Headgear: +80 mana, +11% magic damage and critical strike probability <br> Adamantite Helmet: +7% melee critical strike probability, +14% melee damage <br> Adamantite Mask: +14% ranged damage, +8% ranged critical strike probability | ||
Hallowed armor | 25% probability of not consuming ammo | +7% damage <br> +7% critical strike probability <br> +8% movement speed <br> Hallowed Headgear: Increases maximum mana by 100, 12% increased magic damage and critical strike probability <br> Hallowed Mask: 10% increased melee damage and critical strike probability, 10% increased melee haste <br> Hallowed Helmet: 15% increased ranged damage, 8% increased ranged critical strike probability |
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