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Melee Critical Strike Armor

Welcome to our Terraria Armor guide. Click on each armor set to learn more about it, including how to obtain it and its bonuses and effects.

https://terrariawiki.org/i/q/terrariawiki__armor?k=&n=&g=&i=&c=&b=&_n=200
Set Bonus
Set Bonus (Category)
Effect
Effect (Category)
Shinobi Infiltrator armor Increases max number of sentries (+3 total)
Greatly improves Lightning Aura effectiveness
+2 max sentries
+60% increased minion damage
+20% increased melee damage
+20% increased melee attack speed
+20% increased melee critical strike probability
+20% increased movement speed
Valhalla Knight armor Increases max number of sentries (+3 total)
Greatly improves Ballista effectiveness
+2 max sentries
+60% increased minion damage
+20% increased melee critical strike probability
+30% increased movement speed
Massively increased life regeneration
Squire armor Increases max number of sentries (+2 total)
Ballista pierces more targets and panics when you take damage
+1 max sentries
+30% increased minion damage
+15% increased melee damage
+20% increased melee critical strike probability
+20% increased movement speed
Increased life regeneration
Monk armor Increases max number of sentries (+2 total)
Lightning Aura can now crit and strikes faster
+1 max sentries
+30% increased minion damage
+20% increased melee damage
+20% increased melee attack speed
+10% increased melee critical strike probability
+20% increased movement speed
Mythril armor
+5% damage
+3% critical strike probability
Mythril Hood: +60 mana, +15% magic damage
Mythril Helmet: +5% melee critical strike probability, +10% melee damage
Mythril Hat: +12% ranged damage, +7% ranged critical strike probability
Adamantite armor Headgear: -19% mana cost
Helmet: +18% melee and movement speed
Mask: 25% probability of not consuming ammo
+6% damage
+4% critical strike probability
+5% movement speed
Adamantite Headgear: +80 mana, +11% magic damage and critical strike probability
Adamantite Helmet: +7% melee critical strike probability, +14% melee damage
Adamantite Mask: +14% ranged damage, +8% ranged critical strike probability
Chlorophyte armor Causes a leaf crystal to appear permanently over the player's head, attacking enemies for 40 base damage 5% increased damage
15% increased critical strike probability
5% increased movement speed
Chlorophyte Headgear: Increases maximum mana by 80, reduces mana usage by 17%, 16% increased magic damage
Chlorophyte Mask: 16% increased melee damage, 6% increased melee critical strike probability
Chlorophyte Helmet: 16% increased ranged damage, 20% probability of not consuming ammo
Turtle armor
+14% melee damage
+12% melee critical strike probability
Enemies are more likely to attack you
Melee attacking enemies receive damage inflicted equal to their damage value before your defense reduction
Titanium armor Gives Shadow Dodge buff for 30 seconds when an enemy is hit, or until you take damage. +7% damage
+6% critical strike probability
+6% movement speed
Titanium Headgear: +16% magic damage, +7% magic critical strike probability, +100 mana
Titanium Mask: +8% melee damage, +8% melee critical strike probability
Titanium Helmet: +16% ranged damage, +7% ranged critical strike probability